Here's a few drawings and designs from the production of the grad film, Badly Animated. They're all for the final stage of the "Wolf" character.
Here's some drawings from the earliest stages of concept, back when we were considering the idea of having the character's whole face and body morph as he moved. We didn't go through with it because we didn't think it would work (or be readable) in such a short film.
These are some face sketches, trying to work out how his face would change from one pose to another.
And lastly, here's some more face morphing, with a drawing that would become the basis for the final design and colour scheme.